Programming Go Development

Go (Golang) Fundamentals

Build reliable, efficient programs with Go’s core language features and practical development workflow.

Go (Golang) Fundamentals logo
Quick Course Facts
20
Self-paced, Online, Lessons
20
Videos and/or Narrated Presentations
7.1
Approximate Hours of Course Media
About the Go (Golang) Fundamentals Course

Go (Golang) Fundamentals is a practical Programming course that teaches you how to write clear, dependable Go code from the ground up. You will learn the core language, standard development workflow, and production-minded patterns needed to build reliable, efficient programs with Go’s core language features and practical development workflow.

Build Practical Go Programming Skills From Fundamentals To Application Development

  • Learn Go syntax, program structure, packages, modules, and the toolchain used in everyday development
  • Practice essential Programming concepts including types, control flow, functions, collections, structs, pointers, and interfaces
  • Build reliable, efficient programs with Go’s core language features and practical development workflow.
  • Gain hands-on experience with files, JSON, command-line programs, HTTP networking, concurrency, testing, and application organization

Go (Golang) Fundamentals gives you a complete foundation for writing idiomatic Go programs with confidence.

This course begins with the foundations of Go development, including installation concepts, the Go toolchain, program structure, packages, and modules. From there, you will move into the core language features that shape day-to-day Programming in Go, such as variables, constants, types, zero values, conditionals, loops, switch statements, functions, multiple returns, and scope.

You will then build practical fluency with Go’s most important data structures and design patterns. Lessons cover arrays, slices, maps, strings, runes, structs, methods, composition, pointers, value semantics, memory basics, interfaces, and idiomatic abstraction so you can write code that is simple, maintainable, and easy to reason about.

As the course progresses, you will apply Go to real development tasks using the standard library. You will work with files, directories, JSON, command-line programs, HTTP clients, servers, routing basics, goroutines, channels, select, timeouts, context, cancellation, and resource cleanup. You will also learn how testing, table tests, benchmarks, coverage, formatting, documentation, debugging, and Go tooling support a reliable Programming workflow.

By the end of Go (Golang) Fundamentals, you will have organized a small Go application and gained the practical judgment needed to design, test, and maintain Go code. You will leave prepared to build reliable, efficient programs with Go’s core language features and practical development workflow. and continue growing as a Go developer.

Course Lessons

Full lesson breakdown

Lessons are organized by topic area and each includes descriptive copy for search visibility and student clarity.

Foundations

2 lessons

This lesson gets learners productive with Go by introducing the Go toolchain, the role of modules, and the basic workflow for creating, running, formatting, testing, and documenting a small Go program…

Lesson 2: Program Structure, Packages, and Modules

20 min
This lesson explains how a Go program is organized from the smallest source file up to a complete module. You will learn the role of package declarations , imports, exported names, the main package, a…

Core Language

3 lessons

Lesson 3: Variables, Constants, Types, and Zero Values

18 min
This lesson introduces how Go stores and names values: variables, constants, explicit types, inferred types, and zero values. You will learn when to use var , when short declarations are appropriate, …

Lesson 4: Control Flow with Conditionals, Loops, and Switches

17 min
In this lesson, students learn how Go expresses control flow with if , for , and switch . The focus is on practical decision-making, repetition, early exits, and clean branching patterns used in real …

Lesson 5: Functions, Multiple Returns, and Scope

19 min
This lesson explains how Go functions define behavior, accept inputs, return results, and control where names are visible. You will practice writing small, focused functions with explicit parameter an…

Data Structures

2 lessons

Lesson 6: Arrays, Slices, and Practical Collection Patterns

22 min
This lesson explains how Go represents ordered collections with arrays and slices, and how to use slices safely in everyday programs. Students learn the practical difference between fixed-size arrays …

Lesson 7: Maps, Strings, Runes, and Text Processing

21 min
This lesson covers Go maps for key-value data, including creation, lookup, insertion, deletion, iteration, and safe handling of missing keys. It also explains how Go represents strings as immutable by…

Types and Design

3 lessons

Lesson 8: Structs, Methods, and Composition

22 min
In this lesson, students learn how Go uses structs to model related data, how methods attach behavior to named types, and how composition supports practical design without inheritance. The focus is on…

Lesson 9: Pointers, Value Semantics, and Memory Basics

20 min
This lesson explains how Go handles values, addresses, and pointers without turning memory management into manual bookkeeping. You will learn what gets copied, what a pointer stores, how pointer param…

Lesson 10: Interfaces and Idiomatic Abstraction

23 min
This lesson teaches Go interfaces as a practical design tool, not as a class hierarchy replacement. Students learn how implicit implementation works, why small behavior-focused interfaces are idiomati…

Reliability

1 lesson

Lesson 11: Error Handling and Defensive Program Flow

21 min
This lesson teaches Go’s practical approach to reliability: return errors explicitly, check them close to where they occur, and structure code so failure paths are clear. Students learn how to use err…

Standard Library Practice

2 lessons

Lesson 12: Working with Files, Directories, and JSON

24 min
In this lesson, students practice using Go’s standard library to work with files, directories, and JSON data. The focus is on practical program tasks: reading and writing text files, creating director…

Lesson 13: Building Command-Line Programs

22 min
In this lesson, students learn how to build practical command-line programs in Go using the standard library. The focus is on program structure, command-line arguments, flags, input/output streams, ex…

Network Programming

1 lesson

Lesson 14: HTTP Clients, Servers, and Routing Basics

25 min
This lesson introduces Go’s standard net/http package for building small HTTP servers, writing basic handlers, routing requests, and making outbound HTTP client calls. Learners will practice the core …

Concurrency

3 lessons

Lesson 15: Goroutines and Concurrent Execution

22 min
This lesson introduces Go’s core model for concurrent execution: goroutines. Students learn what goroutines are, how they differ from regular function calls and OS threads, and how Go schedules many l…

Lesson 16: Channels, Select, Timeouts, and Coordination

24 min
This lesson teaches how Go programs coordinate goroutines with channels, select , timeouts, cancellation signals, and safe shutdown patterns. Learners practice thinking of channels as communication po…

Lesson 17: Context, Cancellation, and Resource Cleanup

21 min
This lesson explains how Go programs use context to coordinate cancellation, deadlines, timeouts, and request-scoped values across goroutines and API boundaries. Learners practice treating cancellatio…

Quality and Tooling

2 lessons

Lesson 18: Testing, Table Tests, Benchmarks, and Coverage

24 min
This lesson introduces Go’s built-in testing workflow using the testing package and the go test command. Learners will write focused unit tests, organize table-driven test cases, use subtests for read…

Lesson 19: Formatting, Documentation, Debugging, and Go Tooling

19 min
This lesson shows how Go’s standard tooling keeps projects readable, inspectable, and easier to troubleshoot. Students learn how to format code with gofmt , write useful documentation comments, inspec…

Application Development

1 lesson

Lesson 20: Capstone: Organizing a Small Go Application

25 min
In this capstone lesson, learners organize a small Go command-line application using the habits developed throughout the course: clear package boundaries, simple data models, focused functions, error-…
About Your Instructor
Professor Mark Davis

Professor Mark Davis

Professor Mark Davis guides this AI-built Virversity course with a clear, practical teaching style.