Art and Technology: Creating Meaningful Work with Digital Tools
A practical course on how artists use emerging technologies to create, critique, and share contemporary work
This Art & Design course introduces artists to the evolving relationship between creativity and digital tools. A practical course on how artists use emerging technologies to create, critique, and share contemporary work, it helps you build confidence in Art and Technology while developing ideas that feel current, thoughtful, and original.
Explore Art And Technology Through Creative Digital Practice
- Learn how Art & Design has changed through digital media, code, AI, and interactive systems
- Build a stronger creative process by experimenting with image-making, motion, sound, and time-based work
- Develop practical skills for creating, testing, and presenting contemporary work across digital platforms
- Strengthen your critical thinking around ethics, bias, ownership, and authorship in tech-based art
A practical course on how artists use emerging technologies to create, critique, and share contemporary work.
Through a clear mix of theory, examples, and hands-on approaches, this Art and Technology course shows how tools shape artistic ideas, workflows, and audience experiences. You will begin with the foundations of contemporary creative practice and trace how artistic tools and media have developed over time, giving you the context needed to understand where digital art fits today.
As you move forward, you will explore how technology influences process and production, from digital image-making to multimedia experimentation with motion, sound, and time-based media. The course also introduces interactive art, sensing and response systems, generative art, and creative coding, helping you see how artists turn rules, data, and computation into meaningful visual and experiential work.
You will also examine AI in contemporary art practice, including important questions about authorship, ethics, bias, and ownership. These lessons support a more informed approach to Art & Design, so you can work creatively while thinking critically about the technologies you use and the cultural impact of your choices.
In the later sections, you will learn how to design immersive and installative experiences, share work on the internet, prototype ideas, and refine them through feedback. By the end of the course, you will have a clearer personal workflow, stronger communication skills for critique and presentation, and a final project proposal that reflects your own artistic direction. After taking this course, you will be better prepared to create contemporary work with confidence, purpose, and a deeper understanding of how digital tools can support your creative voice.
Full lesson breakdown
Lessons are organized by topic area and each includes descriptive copy for search visibility and student clarity.
Course foundations
1 lesson
Historical context
1 lesson
Process and workflow
1 lesson
2D digital practice
1 lesson
Multimedia fundamentals
1 lesson
Audience participation
1 lesson
Interactive systems
1 lesson
Computational creativity
1 lesson
Creative coding
1 lesson
Machine learning and authorship
1 lesson
Critical issues
1 lesson
Spatial and experiential design
1 lesson
Digital distribution
1 lesson
Iteration and feedback
1 lesson
Workflow development
1 lesson
Critique and communication
1 lesson
Capstone planning
1 lesson
Professor Anthony Owens
Professor Anthony Owens guides this AI-built Virversity course with a clear, practical teaching style.